Autocad Shortcuts

Autocad is a CAD software which is primarily used for 2D drafting of various engineering drawings like plot plan, equipment layout, piping layout etc. in oil and gas industry. It is also used for 3D modelling in other industries. Here is a list of shortcuts to help you improve your productivity on Autocad.

Manage Drawings

Shortcuts
1 : Ctrl+n
New Drawing
2 : Ctrl+s
Save drawing
3 : Ctrl+o
Open drawing
4 : Ctrl+p
Plot dialog box
5 : Ctrl+Tab/Ctrl+Shift+Tab
Switch to next / switch to previous drawing
6 : Ctrl+Page Up/Page Down
Switch to next tab / switch to previous tab in current drawing
7 : Ctrl+q
Exit
8 : Ctrl+a
Select all objects

Toggle Drawing Modes

Shortcuts
9 : F3
Toggles object snap mode
10 : F7
Toggle grid mode
11 : F8
Toggle ortho mode
12 : F9
Toggle snap mode
13 : F10
Toggle polar mode
14 : F11
Toggle object snap tracking
15 : F12
Toggle dynamic input mode

Manage Screen

Shortcuts
16 : Ctrl+0 (zero)
Clean Screen
17 : Ctrl+1
Property Palette
18 : Ctrl+2
Design Center Palette
19 : Ctrl+3
Tool Palette
20 : Ctrl+4
Sheet Set Palette
21 : Ctrl+6
DBConnect Manager
22 : Ctrl+7
Markup Set Manager Palette
23 : Ctrl+8
Quick Calc
24 : Ctrl+9
Command Line

Manage Workflow

Shortcuts
25 : Ctrl+c
Copy object
26 : Ctrl+x
Cut object
27 : Ctrl+v
Paste object
28 : Ctrl+Shift+c
Copy to clipboard with base point
29 : Ctrl+Shift+v
Paste data as block
30 : Ctrl+z
Undo last action
31 : Ctrl+y
Redo last action
32 : Ctrl+[
Cancel current command (or ctrl+\)

Toggle General Features

Shortcuts
33 : Ctrl+d
Toggle coordinate display
34 : Ctrl+g
Toggle Grid
35 : Ctrl+e
Cycle isometric planes
36 : Ctrl+f
Toggle running object snaps
37 : Ctrl+h
Toggle Pick Style
38 : Ctrl+Shift+h
Toggle Hide pallets
39 : Ctrl+i
Toggle Coords
40 : Ctrl+Shift+i
Toggle Infer Constraints

3D Command Shortcuts

Shortcuts
41 : 3A
3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement.
42 : 3D0
3DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
43 : 3DW
3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model.
44 : 3F
3DFACE/ Creates a three-sided or four-sided surface in 3D space.
45 : 3M
3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction.
46 : 3P
3DPOLY/ Creates a 3D polyline.
47 : 3R
3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point.
48 : 3S
3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects.

Command Shortcuts -A

Shortcuts
49 : A
ARC / Creates an arc.
50 : ADC
ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.
51 : AA
AREA / Calculates the area and perimeter of objects or of defined areas.
52 : AL
ALIGN / Aligns objects with other objects in 2D and 3D
53 : AP
APPLOAD / Load Application
54 : AR
ARRAY / Creates multiple copies of objects in a pattern.
55 : ARR
ACTRECORD / Starts the Action Recorder.
56 : ARM
ACTUSERMESSAGE / Inserts a user message into an action macro.
57 : ARU
ACTUSERINPUT / Pauses for user input in an action macro.
58 : ARS
ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.
59 : ATI
ATTIPEDIT / Changes the textual content of an attribute within a block.
60 : ATT
ATTDEF / Redefines a block and updates associated attributes.
61 : ATE
ATTEDIT / Changes attribute information in a block.

Command Shortcuts -B

Shortcuts
62 : B
BLOCK / Creates a block definition from selected objects.
63 : BC
BCLOSE / Closes the Block Editor.
64 : BE
BEDIT / Opens the block definition in the Block Editor.
65 : BH
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
66 : BO
BOUNDARY / Creates a region or a polyline from an enclosed area.
67 : BR
BREAK / Breaks the selected object between two points.
68 : BS
BSAVE / Saves the current block definition.
69 : BVS
BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

Command Shortcuts -C

Shortcuts
70 : C
CIRCLE / Creates a circle.
71 : CAM
CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.
72 : CBAR
CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.
73 : CH
PROPERTIES / Controls properties of existing objects.
74 : CHA
CHAMFER / Bevels the edges of objects.
75 : CHK
CHECKSTANDARDS / Checks the current drawing for standards violations.
76 : CLI
COMMANDLINE / Displays the Command Line window.
77 : COL
COLOR / Sets the color for new objects.
78 : CO
COPY / Copies objects a specified distance in a specified direction.
79 : CT
CTABLESTYLE / Sets the name of the current table style
80 : CUBE
NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.
81 : CYL
CYLINDER / Creates a 3D solid cylinder.

Command Shortcuts -D

Shortcuts
82 : D
DIMSTYLE / Creates and modifies dimension styles.
83 : DAN
DIMANGULAR / Creates an angular dimension.
84 : DAR
DIMARC / Creates an arc length dimension.
85 : JOG
DIMJOGGED / Creates jogged dimensions for circles and arcs.
86 : DBA
DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.
87 : DBC
DBCONNECT / Provides an interface to external database tables.
88 : DCE
DIMCENTER / Creates the center mark or the centerlines of circles and arcs.
89 : DCO
DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.
90 : DCON
DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.
91 : DDA
DIMDISASSOCIATE / Removes associativity from selected dimensions.
92 : DDI
DIMDIAMETER / Creates a diameter dimension for a circle or an arc.
93 : DED
DIMEDIT / Edits dimension text and extension lines.
94 : DI
DIST / Measures the distance and angle between two points.
95 : DIV
DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.
96 : DJL
DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.
97 : DJO
DIMJOGGED / Creates jogged dimensions for circles and arcs.
98 : DL
DATALINK / The Data Link dialog box is displayed.
99 : DLU
DATALINKUPDATE / Updates data to or from an established external data link.
100 : DO
DONUT / Creates a filled circle or a wide ring.
101 : DOR
DIMORDINATE / Creates ordinate dimensions.
102 : DOV
DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.
103 : DR
DRAWORDER / Changes the draw order of images and other objects.
104 : DRA
DIMRADIUS / Creates a radius dimension for a circle or an arc.
105 : DRE
DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.
106 : DRM
DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.
107 : DS
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.
108 : DT
TEXT / Creates a single-line text object.
109 : DV
DVIEW / Defines parallel projection or perspective views by using a camera and target.
110 : DX
DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

Command Shortcuts -E

Shortcuts
111 : E
ERASE / Removes objects from a drawing.
112 : ED
DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.
113 : EL
ELLIPSE / Creates an ellipse or an elliptical arc.
114 : ER
EXTERNALREFERENCES / Opens the External References palette.
115 : EX
EXTEND / Extends objects to meet the edges of other objects.
116 : EXIT
QUIT / Exits the program.
117 : EXP
EXPORT / Saves the objects in a drawing to a different file format.
118 : EXT
EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

Command Shortcuts -F

Shortcuts
119 : F
FILLET / Rounds and fillets the edges of objects.
120 : FI
FILTER / Creates a list of requirements that an object must meet to be included in a selection set.
121 : FSHOT
FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

Command Shortcuts -G

Shortcuts
122 : G
GROUP / Creates and manages saved sets of objects called groups.
123 : GCON
GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.
124 : GD
GRADIENT / Fills an enclosed area or selected objects with a gradient fill.
125 : GEO
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

Command Shortcuts -H

Shortcuts
126 : H
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.
127 : HE
HATCHEDIT / Modifies an existing hatch or fill.
128 : HI
HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

Command Shortcuts – I

Shortcuts
129 : I
INSERT / Inserts a block or drawing into the current drawing.
130 : IAD
IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.
131 : IAT
IMAGEATTACH / Inserts a reference to an image file.
132 : ICL
IMAGECLIP / Crops the display of a selected image to a specified boundary.
133 : IM
IMAGE / Displays the External References palette.
134 : IMP
IMPORT / Imports files of different formats into the current drawing.
135 : IN
INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.
136 : INF
INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.
137 : IO
INSERTOBJ / Inserts a linked or embedded object.

Command Shortcuts – J

Shortcuts
138 : J
JOIN / Joins similar objects to form a single, unbroken object.

Command Shortcuts – L

Shortcuts
139 : L
LINE / Creates straight line segments.
140 : LA
LAYER / Manages layers and layer properties.
141 : LAS
LAYERSTATE / Saves, restores, and manages named layer states.
142 : LE
QLEADER / Creates a leader and leader annotation.
143 : LEN
LENGTHEN / Changes the length of objects and the included angle of arcs.
144 : LESS
MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.
145 : LI
LIST / Displays property data for selected objects.
146 : LO
LAYOUT / Creates and modifies drawing layout tabs.
147 : LT
LINETYPE / Loads, sets, and modifies linetypes.
148 : LTS
LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.
149 : LW
LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

Command Shortcuts – M

Shortcuts
150 : M
MOVE / Moves objects a specified distance in a specified direction.
151 : MA
MATCHPROP / Applies the properties of a selected object to other objects.
152 : MAT
MATERIALS / Shows or hides the Materials window.
153 : ME
MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object.
154 : MEA
MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.
155 : MI
MIRROR / Creates a mirrored copy of selected objects.
156 : ML
MLNE / Creates multiple parallel lines.
157 : MLA
MLEADERALIGN / Aligns and spaces selected multileader objects.
158 : MLC
MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.
159 : MLD
MLEADER / Creates a multileader object.
160 : MLE
MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.
161 : MLS
MLEADERSTYLE / Creates and modifies multileader styles.
162 : MO
PROPERTIES / Controls properties of existing objects.
163 : MORE
MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.
164 : MS
MSPACE / Switches from paper space to a model space viewport.
165 : MSM
MARKUP / Opens the Markup Set Manager.
166 : MT
MTEXT / Creates a multiline text object.
167 : MV
MVIEW / Creates and controls layout viewports.

Command Shortcuts – N

Shortcuts
168 : NORTH
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.
169 : NSHOT
NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.
170 : NVIEW
NEWVIEW / Creates a named view with no motion.

Command Shortcuts – O

Shortcuts
171 : O
OFFSET / Creates concentric circles, parallel lines, and parallel curves.
172 : OP
OPTIONS / Customizes the program settings.
173 : ORBIT
3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.
174 : OS
OSNAP / Sets running object snap modes.

Command Shortcuts – P

Shortcuts
175 : P
PAN / Adds a parameter with grips to a dynamic block definition.
176 : PA
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data.
177 : PAR
PARAMETERS / Controls the associative parameters used in the drawing.
178 : PARAM
BPARAMETER / Adds a parameter with grips to a dynamic block definition.
179 : PATCH
SURFPATCH /
180 : PC
POINTCLOUD /
181 : PCATTACH
POINTCLOUDATTACH /
182 : PCINDEX
POINTCLOUDINDEX /
183 : PE
PEDIT / Edits polylines and 3D polygon meshes.
184 : PL
PLINE / Creates a 2D polyline.
185 : PO
POINT / Creates a point object.
186 : POFF
HIDEPALETTES / Hides currently displayed palettes (including the command line).
187 : POL
POLYGON / Creates an equilateral closed polyline.
188 : PON
SHOWPALETTES / Restores the display of hidden palettes.
189 : PRE
PREVIEW / Displays the drawing as it will be plotted.
190 : PRINT
PLOT / Plots a drawing to a plotter, printer, or file.
191 : PS
PSPACE / Switches from a model space viewport to paper space.
192 : PSOLID
POLYSOLID / Creates a 3D wall-like polysolid.
193 : PTW
PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.
194 : PU
PURGE / Removes unused items, such as block definitions and layers, from the drawing.
195 : PYR
PYRAMID / Creates a 3D solid pyramid.

Command Shortcuts – Q

Shortcuts
196 : QC
QUICKCALC / Opens the QuickCalc calculator.
197 : QCUI
QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.
198 : QP
QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.
199 : QVD
QVDRAWING / QVLAYOUTCLOSE
200 : QVDC
QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.
201 : QVL
QVLAYOUT / Displays preview images of model space and layouts in a drawing.

Command Shortcuts – R

Shortcuts
202 : R
REDRAW / Refreshes the display in the current viewport.
203 : RA
REDRAWALL / Refreshes the display in all viewports.
204 : RC
RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.
205 : RE
REGEN / Regenerates the entire drawing from the current viewport.
206 : REA
REGENALL / Regenerates the drawing and refreshes all viewports.
207 : REC
RECTANG / Creates a rectangular polyline.
208 : REG
REGION / Converts an object that encloses an area into a region object.
209 : REN
RENAME / Changes the names assigned to items such as layers and dimension styles.
210 : REV
REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.
211 : RO
ROTATE / Rotates objects around a base point.
212 : RP
RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.
213 : RPR
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.
214 : RR
RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.
215 : RW
RENDERWIN / Displays the Render window without starting a rendering operation.

Command Shortcuts – S

Shortcuts
216 : S
STRETCH / Stretches objects crossed by a selection window or polygon.
217 : SC
SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.
218 : SCR
SCRIPT / Executes a sequence of commands from a script file.
219 : SEC
SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.
220 : SET
SETVAR / Lists or changes the values of system variables.
221 : SHA
SHADEMODE / Starts the VSCURRENT command.
222 : SL
SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.
223 : SN
SNAP / Restricts cursor movement to specified intervals.
224 : SO
SOLID / Creates solid-filled triangles and quadrilaterals.
225 : SP
SPELL / Checks spelling in a drawing.
226 : SPL
SPLINE / Creates a smooth curve that passes through or near specified points.
227 : SPLANE
SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.
228 : SPLAY
SEQUENCEPALY /
229 : SPLIT
MESHSPLIT / Splits a mesh face into two faces.
230 : SPE
SPLINEDIT / Edits a spline or spline-fit polyline.
231 : SSM
SHEETSET / Opens the Sheet Set Manager.
232 : ST
STYLE / Creates, modifies, or specifies text styles.
233 : STA
STANDARDS / Manages the association of standards files with drawings.
234 : SU
SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

Command Shortcuts – T

Shortcuts
235 : T
MTEXT / Creates a multiline text object.
236 : TA
TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.
237 : TB
TABLE / Creates an empty table object.
238 : TEDIT
TEXTEDIT / Edits a dimensional constraint, dimension, or text object.
239 : TH
THICKNESS /
240 : TI
TILEMODE /
241 : TO
TOOLBAR / Displays, hides, and customizes toolbars.
242 : TOL
TOLERANCE /
243 : TOR
TORUS / Creates a donut-shaped 3D solid.
244 : TP
TOOLPALETTES / Opens the Tool Palettes window.
245 : TR
TRIM / Trims objects to meet the edges of other objects.
246 : TS
TABLESTYLE / Creates, modifies, or specifies table styles.

Command Shortcuts – U

Shortcuts
247 : UC
UCSMAN / Manages defined user coordinate systems.
248 : UN
UNITS / Controls coordinate and angle display formats and precision.
249 : UNHIDE
UNISOLATEOBJECTS /
250 : UNISOLATE
UNISOLATEOBJECT /

Command Shortcuts – V

Shortcuts
251 : V
VIEW / Saves and restores named views, camera views, layout views, and preset views.
252 : VGO
VIEWGO / Restores a named view.
253 : VP
DDVPOINT / Sets the 3D viewing direction.
254 : VPLAY
VIEWPLAY / Plays the animation associated to a named view.
255 : VS
VSCURRENT / Sets the visual style in the current viewport.
256 : VSM
VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

Command Shortcuts – W

Shortcuts
257 : W
WBLOCK / Writes objects or a block to a new drawing file.
258 : WE
WEDGE / Creates a 3D solid wedge.
259 : WHEEL
NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

Command Shortcuts – X

Shortcuts
260 : X
EXPLODE / Breaks a compound object into its component objects.
261 : XA
XATTACH / Inserts a DWG file as an external reference (xref).
262 : XB
XBIND / Binds one or more definitions of named objects in an xref to the current drawing.
263 : XC
XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.
264 : XL
XLINE / Creates a line of infinite length.
265 : XR
XREF / Starts the EXTERNALREFERENCES command.

Command Shortcuts – Z

Shortcuts
266 : Z
ZOOM / Increases or decreases the magnification of the view in the current viewport.
267 : ZEBRA
ANALYSISZEBRA

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